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Garena Free Fire Anime Adaptation Announced

Garena Free Fire, a free-to-play battle royale game, is receiving an anime adaptation. The news comes after an announcement that the game’s publisher Garena is teaming up with Kadokawa in regards to this project through a joint investment. The anime adaptation is scheduled to be produced by a Japanese anime production studio with KADOKAWA QINGYU — Kadokawa’s overseas branch — as its production manager. The completed animation will be broadcast and streamed worldwide.

From left to right: (Garena) Harold Teo, Jason Ng / (KADOKAWA) Takashi Sensui, Shinya Kato; the leadership responsible for finalizing the Garena Free Fire anime project

The deal was overseen by Harold Teo, director at Garena; Joseph Ong, managing director at Garena; Takashi Sensui, executive officer at Kadokawa; and Shinya Kato, senior vice president of global business at Kadokawa.

The Free Fire game is developed by game studio 111dots Studio and published by Garena, a Singapore-based global online games developer and publisher. Garena operates under Sea Limited, a global consumer internet company. Other games that Garena has published include Arena of Valor, Call of Duty: Mobile, EA Sports FC Online, Point Blank, among others.

Garena Free Fire – Game Trailer

Google Play lists the game with the following description:
Free Fire is a world-famous survival shooter game available on mobile. Each 10-minute game places you on a remote island where you are pit against 49 other players, all seeking survival. Players freely choose their starting point with their parachute, and aim to stay in the safe zone for as long as possible. Drive vehicles to explore the vast map, hide in the wild, or become invisible by proning under grass or rifts. Ambush, snipe, survive, there is only one goal: to survive and answer the call of duty.

It is worth noting that this is the first update on Kadokawa’s plans to have an overseas division that will handle the rights of IP in Japan and internationally. The Japanese media giant had previously mentioned about its goal of creating an in-house studio through mergers with existing ones, as well as establishing new ones to combat talent shortages.

Source: Press Release, KADOKAWA
© KADOKAWA CORPORATION 2024

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